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komodo
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Joined: 16 May 2006
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Sat May 20, 2006 7:20 am
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According to gaming site The Magicbox, Castlevania Producer Koji Igarashi said the Castlevania franchise and Wii are not very compatible.

Igarashi stated Castlevania does not fit with Wii, because the Wii market is for people who want to have new experience; these type of people do not have time to play lengthy games like Castlevania, according to Igarashi. The Magicbox also mentioned that he does not have a good idea as to how to make use of the Wii controller in a Castlevania game.

In April, Igararashi. told Nintendo Power that he "really like[s] the controller" and "if the time allows and if [Wii] is well-received, then [he] would love to work on it." It's currently unknown if Igarashi's opinion of the Wii or desire to develop for the machine changed with the console's appearance at E3.

In addition to Igarashi's comments, The Magicbox also revealed a number of details concerning known Wii titles. According to the site, in the recently announced Bust-A-Move for Wii, players will point the controller at the location they want the bubbles to go. The game is slated for a Q1 2007 release.

In addition, Nintendo's Katsuya Eguchi touched on new features for the Wii edition of Animal Crossing. According to The Magicbox's report, you can swing the controller to cut trees, shovel, dig holes or fishing. Also, if the console is connected online, your friends can leave notes or gifts to you via the WiiConnect24 service, even when you're not around.

On a final note, SNK Playmore USA president Ben Herman discussed the company's future plans, saying the Metal Slug Anthology for Wii and PSP will not include Metal Slug 6, but that the title in question would likely see release on a Nintendo platform since, according to Herman, 2D games are not suitable for the PlayStation 3 and Xbox 360. According to The Magicbox, Herman also said Wii will receive the most software support from SNK.

Source: http://www.thewiire.com/news/324/1/Igarashi_Castlevania_and_Wii_Dont_Fit
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